The Gepard is a very fast, yet easy-to-play short pimple rubber.
In terms of the length of the (wide) pimples, the Gepard is actually a medium-length pimple. However, the pimples are so extremely hard and inelastic that the Gepard plays more like a short pimple, as the pimples don't bend even during hard offensive shots. The pimple heads are ridged. Overall, the Gepard is slightly less grippy than SpinLord's other short pimple rubbers, but of course, it's by no means smooth.
The rubber compound of the Gepard is a cross between the rubber compound of the SpinLord Waran and the Anti SpinLord Sandwind.
The sponge of the Gepard is the same medium-hard sponge as in the SpinLord Keiler and Gipfelsturm rubbers. This also creates a slightly integrated speed-glue effect.
The Gepard has three major strengths:
Despite the high speed, balls can be played and placed with extreme precision. This is achieved better with the Gepard than with most other short pimples.
Secondly, the Gepard is extremely resistant to incoming spin, but can also generate some (although not much) backspin.
And thirdly, the Gepard can be played by players of all skill levels, from absolute top players to lower-level players without pimple experience.
The Gepard has little disruptive effect in the traditional sense, but significantly more so than the Waran. It is also unpleasant for opponents because it can be used as a grippy anti-spin in backspin games and on blocks, meaning the balls can be played with or without spin, although the ball trajectory is always very flat.
At the same time, the Gepard, like the SpinLord Waran, can be used very aggressively in attack and is extremely strong on hard counterattacks and shots. Like the Waran and in contrast to the Manticore, the Gepard has extremely high ball acceleration in active play. So, with the Gepard, you don't win by passively holding the racket, but by constantly actively changing pace, spin, and placement.
Of course, the Gepard can't do everything: topspins are difficult and ineffective. Furthermore, while the Gepard is also available in Ox, it should only be played with a sponge. Only in combination with a suitable sponge does the rubber unfold its special playing characteristics.
Those who like the Waran will love the Gepard. Both rubbers are similarly fast, similarly hard on contact, and overall quite similar in terms of playability. However, the Gepard has a larger "sweet spot" and thus even better control. Compared to the Mantikor, the Gepard is somewhat more dangerous but less variable to play (topspins are still possible with the Mantikor). The Mantikor's resistance to opponent rotation is slightly higher, especially when receiving opposing serves. Precise ball placement is very possible with both rubbers, although the Mantikor's ball acceleration is more linear. This provides even greater control, but also makes the ball trajectory a bit more predictable for the opponent. The Gepard's touch is softer than that of the Mantikor.
We believe the Gepard can be combined with all blades from the All-OFF+ range. However, when combined with defensive blades, its offensive strengths may not be sufficiently utilized.
The Gepard's pimples are very robust. The Gepard is also a pleasantly light rubber.
Spinlord Rubber Gepard
- Brand: Spinlord
- Availability: In Stock
379.00kr
The Gepard is a very fast, yet easy-to-play short pimple rubber.
In terms of the length of the (wide) pimples, the Gepard is actually a medium-length pimple. However, the pimples are so extremely hard and inelastic that the Gepard plays more like a short pimple, as the pimples don't bend even during hard offensive shots. The pimple heads are ridged. Overall, the Gepard is slightly less grippy than SpinLord's other short pimple rubbers, but of course, it's by no means smooth.
The rubber compound of the Gepard is a cross between the rubber compound of the SpinLord Waran and the Anti SpinLord Sandwind.
The sponge of the Gepard is the same medium-hard sponge as in the SpinLord Keiler and Gipfelsturm rubbers. This also creates a slightly integrated speed-glue effect.
The Gepard has three major strengths:
Despite the high speed, balls can be played and placed with extreme precision. This is achieved better with the Gepard than with most other short pimples.
Secondly, the Gepard is extremely resistant to incoming spin, but can also generate some (although not much) backspin.
And thirdly, the Gepard can be played by players of all skill levels, from absolute top players to lower-level players without pimple experience.
The Gepard has little disruptive effect in the traditional sense, but significantly more so than the Waran. It is also unpleasant for opponents because it can be used as a grippy anti-spin in backspin games and on blocks, meaning the balls can be played with or without spin, although the ball trajectory is always very flat.
At the same time, the Gepard, like the SpinLord Waran, can be used very aggressively in attack and is extremely strong on hard counterattacks and shots. Like the Waran and in contrast to the Manticore, the Gepard has extremely high ball acceleration in active play. So, with the Gepard, you don't win by passively holding the racket, but by constantly actively changing pace, spin, and placement.
Of course, the Gepard can't do everything: topspins are difficult and ineffective. Furthermore, while the Gepard is also available in Ox, it should only be played with a sponge. Only in combination with a suitable sponge does the rubber unfold its special playing characteristics.
Those who like the Waran will love the Gepard. Both rubbers are similarly fast, similarly hard on contact, and overall quite similar in terms of playability. However, the Gepard has a larger "sweet spot" and thus even better control. Compared to the Mantikor, the Gepard is somewhat more dangerous but less variable to play (topspins are still possible with the Mantikor). The Mantikor's resistance to opponent rotation is slightly higher, especially when receiving opposing serves. Precise ball placement is very possible with both rubbers, although the Mantikor's ball acceleration is more linear. This provides even greater control, but also makes the ball trajectory a bit more predictable for the opponent. The Gepard's touch is softer than that of the Mantikor.
We believe the Gepard can be combined with all blades from the All-OFF+ range. However, when combined with defensive blades, its offensive strengths may not be sufficiently utilized.
The Gepard's pimples are very robust. The Gepard is also a pleasantly light rubber.


